win.title = "PS Scaler"; win.minSize = new Vector2(300, 165); win.maxSize = new Vector2(300, 165); -> #if UNITY_4_3 || UNITY_4_5 || UNITY_4_6 || UNITY_5_0 win.title = "PS Scaler"; #else win.titleContent = new GUIContent("PS Scaler"); #endif win.minSize = new Vector2(300, 165); win.maxSize = new Vector2(300, 165);
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