[경고&에러 대응] 'UnityEngine.Transform.RotateAround(UnityEngine.Vector3, float)' is obsolete
7/30/2018 / 개발자 SPRING
Tag Count: 4 / Hit: 0
this.transform.RotateAround(Vector3.up,Time.deltaTime * 0.2f); -> this.transform.Rotate(Vector3.up,Time.deltaTime * 0.2f);